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Adunor

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Adunor

For the Quantol campaign setting.

Adunor (Lesser God)
Master of Poison, Acidic One, Slimelord
Symbol: Bubbling green pool of poisonous acid with a black ooze on either side of the pool
Alignment: Chaotic evil
Portfolio: Acids, chaos, poisonous creatures, oozes, poisons, slimes
Domains: Acid, Assassination, Chaos, Evil, Slime
Favored Weapon: "Poisontip" (punching dagger)

Adunor personifies poisonous and acidic creatures and deeds. He revels in chaos and random poisonings. He is an angry deity possessed of an acidic tongue that issues venomous words. Instead of favoring strength or skill of arms, he favors those who slay their enemies with poisons and use acids to hurt others. He loves slimes and oozes. He appears as a human man made completely out of green slime that drips acids and poisons. He is very popular with evil nobles and alchemists that poison their rivals and even though Skelemonk has assassins on his portfolio some assassins still worship Adunor.

Adunor's church is very disorganized and doesn't have clear, defined ranks. His shrines and churches are typically underground and usually have a pool of poisonous acids or pet oozes and slimes. The highest ranking clerics of Adunor are his Chosen, all of his Chosen are clerics that have scarred themselves with acid and built a resistance to at least two poisons, they have special powers. The Chosen don't lead the churches, they usually wander the world serving the will of Adunor. His church encourages the faithful to poison their enemies and hurt others with acid. It is both common and expected for his clerics to poison their rivals, even if they are other clerics of Adunor.

Clerics of Adunor pray for spells at nightfall. They celebrate the 15th of every month as a holy day by poisoning sacrificial animals and people or by scarring others with acids. His clerics will often drink non-lethal poisons on these holy days, or drink themselves into a stupor since alcohol in excess is poisonous. His clerics will finance some of the more evil alchemist to make more acid or to develop new poisons. His clerics often multiclass as fighters, rogues, and assassins.

History/Relationships: Adunor used to be a mortal thousands of years ago. He was a mass murderer who used poisons, acids, and magical controlled oozes to do his killing. He eventually became a god after being sponsored by some of the evil gods. He is allies with most evil gods and enemies with most good gods. Skelemonk is one of his most hated enemies since he stole assassins from Adunor's portfolio long ago.

Dogma: Never destroy slimes and oozes unless there is no choice. Poison your enemies and the unbelievers. Scar others with acid to make them fear Adunor's power. Destroy clerics and followers of Skelemonk, defile their sacred sites. Destroy all undead you can't control. Work to hamper law and order to help spread glorious chaos and anarchy. Help the spread of slimes and oozes. Help to make the use of poison and acid more acceptable, work to help more of them be made.




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