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Bards, Tails & Poetic License Tales by TerishD : Curse of a Home: III
Posted by TerishD on Friday, June 04, 2004 (04:14:03) (714 reads) 8 comments |

Chapter Three

Dethii was actually impressed with Magrut's ship named the Ibis. It was not of the size of the huge einlorkia vessels that regularly traveled the deep water moving between major ports, but it was a large ship all the same. Magrut mentioned that he originally wanted a smaller ship that could be maneuvered into shallow bays and normal river channels, but he also wanted a ship that would be more of a home. He finally decided upon the larger hull accepting the need for smaller vessels or magic to move him to shore. Dethii had to admit that the vessel was elegant and roomy.

Movement towards the actual crisis start to happen.

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Bards, Tails & Poetic License Tales by TerishD : Curse of a Home - II
Posted by TerishD on Sunday, May 30, 2004 (10:18:41) (774 reads) 6 comments |

Chapter Two

Fenshallit was elated to see Rain, and rushed to him as soon as her business with the workers had been finished. The lovely white haired lady moved in her expansive regal gown in a fluid fashion that caused her skirt to appear to only float over the ground. Fenshallit was not born into wealth, but had spent a lifetime serving the wife of a noble lady from the plane of Earth. The wife of Jackal thus knew how to act even though she had never been in a situation forcing such rules upon her. She had obviously spent time practicing however, because now returned to youth and given a position of nobility she was able to act on her knowledge. The affection showed to her husband’s friend was not a polite formality however, but a close affectionate hug was given to him.

The present story is developed further, then another member of our cast is located.

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Popular Gaming News Free original adventure - Frozen Whispers
Posted by Atlan on Saturday, May 29, 2004 (17:56:05) (727 reads) 5 comments |

WotC offers a new free adventure for download on their website. It is present as 2.1 Mb zipped .pdf file that contains the adventure and is suited for 4 3rd level characters.

QUOTE: Many hunters choose to try their mettle against the Timberway lion -- a native of the Timberway Forest whose pelt brings top coin in the surrounding frontier towns. Those who make extended trips into the forest often use Bluerock Lodge, a retreat built just for hunters, as their base. But this season, Timberway lions have become quite rare. Why the sudden drop in population? Have they simply been overhunted, or is something more sinister afoot?

If you are interested now you can find it at the url provided below, otherwise take a short look in the expanded text for a short preview of the adventure - also taken from WotC's site.

Here is the URL: Frozen Whispers - Adventure for 3rd level characters

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Popular Gaming News Official D&D FAQ - updated
Posted by Atlan on Saturday, May 29, 2004 (17:49:03) (660 reads) 6 comments |

On the 28th the 3.5e FAQ was once again updated.

You can download the 3.5e FAQ (as well as all 3e and the Miniature FAQs) here: D&D FAQs

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Popular Gaming News Rules of the Game - Polymorphing Part 3
Posted by Atlan on Saturday, May 29, 2004 (17:45:58) (715 reads) 8 comments |

In this third part of Skip William's examination of polymorphing in it's many forms you get a very good insight into the inner workings of the spell "Polymorph".

Among other things you will learn which subtype abilities your get e.g. which immunities do you get for polymorphing into an angelic being. At the end of this extensive list of subtypes you get a practical example to check if you understood everything correctly.

So if you are interested look here: RotG Polymorphing Part 3

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Bards, Tails & Poetic License Tales by TerishD : The Curse of a Home - One
Posted by TerishD on Tuesday, May 25, 2004 (04:07:36) (681 reads) 9 comments |

Chapter One

Rain stared at the bog before him looking for signs of possible trouble. The stream of water that passed through the rift that he was presently calling home was normally a friendly sight. The gurgling rush of water entered from a small cave at the western tip of the fault in the earth’s crust and left through another at the eastern tip. The western cave was large enough to crawl into, and he and Jackal had once done so to ease their minds of the opening into the dark not also being an egress for monsters. The water coming from the cave was fresh enough, and the cave itself did not show any signs of it providing comfort to any vile creature. A metal grate made of loosely joined rods was found torn from its place of being a barrier against any monsters coming into the rift from below, and both the elf cleric and the human bard had blamed the removal on the undead that had recently called this place home. After resetting the grate, both had gone to the eastern end of their break in the earth. The water there simply drained back into the depths through a natural hole. No grate was here probably because it would only be a problem as leaves and detritus would accumulate on it and block the escape of the water. Only so much water could exit the hole however, and the recent deluge had formed a substantial body of water over the drain.

Thus starts a new Jackal and Rain tale. I want this one to be a little more demanding than those in the past, but only time will tell.

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Popular Gaming News Complete Divine Web-Enhancement
Posted by Atlan on Saturday, May 22, 2004 (14:49:07) (858 reads) 6 comments |

For the new "Complete Divine" book WotC have published a web-enhancement. It contains four new prestige classes for divine characters, each with full statistics for a sample NPC, written by Skip Williams and David Noonan.

You can find the zipped pdf here: Complete Divine Web Enhancement

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Popular Gaming News Rules of the Game - Polymorphing Part 2
Posted by Atlan on Thursday, May 20, 2004 (14:35:02) (714 reads) 4 comments |

Skip Williams has posted a new part to the current Rules of the Game - Polymorphing series.
In this second article he focuses on the "Alter Self" spell that he is going to use as a baseline for all the other spells that he is going to examine closer in the rest of the upcoming polymorphing articles.

If you are interested go here: RotG Polymorphing Part 2

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Popular Gaming News Dungeons & Dragons Dice Roller
Posted by Atlan on Thursday, May 20, 2004 (14:24:07) (798 reads) 8 comments |

WotC has published a "Dungeons & Dragons Dice Roller" it works online but can also be downloaded.
You can roll any dice you might need and add modifiers to the rolls.
The only negative point is that you can't directly send the logs to other people. To do that you will have to cut & paste the log into a normal e-mail

You can find the program here: Dungeons & Dragons Dice Roller

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Bards, Tails & Poetic License Tales by TerishD : Loss of a Name: 21B
Posted by TerishD on Thursday, May 20, 2004 (05:27:39) (630 reads) 7 comments |

Chapter Twenty-One - Part 2

The men did not move much during the next couple of weeks. They just could not do it with the lady acting as she was. Both Oggelly and Feladin managed to see their friend in the little elf form, but the true sightings were rare. They mostly went out hunting to make certain that they had food, and to leave the lady alone.

Sylvia willingly took care of the camp. The horse was well tended with its entire coat regularly brushed along with flowers placed in its mane and tail. Complete meals were managed as the plants were further tested. She took apart one of her dresses and made a new shirt for each of the men.

The final details are handled with our heroes.

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