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Tales by TerishD : Loss of a Name: 12B-13A|
Posted by TerishD on Thursday, February 05, 2004 (05:14:39) (866 reads) 7 comments |
Chapter Twelve - Part 2
Rain was coming. The three were traveling west along the river that flowed in the opposite direction to Echinarsh. Spending so much time in the city yesterday, they had not traveled far before deciding to make camp. All studied the holy books that evening, but they spent more time with the structure of the texts than with the words of the texts.
Both holy books started by speaking of the founding of the world. Neither text stated who created the world or how it was made. Both texts said that humans were already here when the gods arrived. From there each book drastically altered as different stories were told from the early days of the world. The books joined again in telling the story of Vintagelle winning his way into the realm of the gods and demanding order. With the establishment of order, something that did not happen until Ristally was convinced that it was good, each book again diverged as it explained each god's part in the present drama of world events.
Plans for the future are made as the last name is chosen.
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Does It Stack? Pt.3|
Posted by Atlan on Tuesday, February 03, 2004 (08:21:52) (646 reads) 6 comments |
Skip William's "Does it stack?"-series continues this week with part three. In it Skip focuses on attack-boni after looking on armor class in last weeks article.
To see his explanations go here: Does it stack? Part 3
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Elite Opponents: Wyverns|
Posted by Atlan on Sunday, February 01, 2004 (12:21:26) (689 reads) 5 comments |
In their Elite Opponents series WotC now focusses on the Wyvern.
Besides a short overview of the common Wyvern they present 5 Wyvern-variants with CRs between 3 and 14.
So if you want to challenge your group with Wyverns the likes of which they haven't seen before go here:
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Tales by TerishD : Loss of a Name: 11C-12A|
Posted by TerishD on Saturday, January 31, 2004 (07:23:11) (849 reads) 10 comments |
Chapter Eleven - Part 3
Maps were expensive. The three noticed the sign of a cartographer and walked inside the dwelling to get a better sense of their new world. The map maker was quizzed on global geography, but would have failed even with a lenient grading curve. He did not know what the globe looked like, although felt certain that it was round. He did not know a special name for the world. He knew that the Sea of Chaos out in the middle of the Alihot Ocean forced the large vessels to come in from the south and leave by the north. He knew that there were three continents called Desatry, Germahut, and Nulkalaine. He knew that he was on the continent of Desatry, and that it was oriented north to south forcing the large ships in winter to ride the Sea of Chaos back to the east because the northern passage west was frozen. The three finally decided to get maps of the local area just to get some bearings, but talked themselves out of that when they heard the prices.
Oliver looked back inside the building, and chuckled as he finally closed the door. "I believe that I have my name. Both of you will like it, but you are going to have to wait for now."
Another name is stated along with a number of facts as the story advances.
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Rules of the Game - or|
Posted by Atlan on Tuesday, January 27, 2004 (11:21:39) (688 reads) 3 comments |
WotC have started a new feature series where all the different boni and their stacking are taken apart and explained by Skip Williams.
So far there are 2 parts of this series out.
Part 1 (general explanations and speed boni): http://www.wizards.com/default.asp?x=dnd/rg/20040120a
Part 2 (all about armor class boni): http://www.wizards.com/default.asp?x=dnd/rg/20040127a
Preview for part 3:
Skip goes over the attack bonus, Reflex save, and jumping possibilities of the example character.
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Tales by TerishD : Loss of a Name: 11B|
Posted by TerishD on Monday, January 26, 2004 (06:08:52) (691 reads) 8 comments |
Chapter Eleven - Part 2
Eric sat at the bar and drank a beer. He was really disgusted. He thought about the coins in his pocket and considered what he was going to do with them. Honestly, the pay was decent, especially considering that all necessities were simply handed out. There were even women available.
All the other men rushed out with their pay to put it back into the local economy. He meant to do the same with his, in a way, but found no avenue of investment. There were no banks. The people had no need for major purchases. Property was handed out freely enough. Agents of the monarch would check on you and see what type of business you were developing, then impose a tax dependent upon the situation. If you could not pay the tax then someone would want to know why, although most of the time it was common knowledge and some type of settlement was made. Animals were traded, but again arrangements were made. The only real need for money would be if you continually wanted to kill an animal for food.
Some discussions occur as plans once only hoped for start to become serious objectives.
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Tales by TerishD : Loss of a Name: 10C-11A|
Posted by TerishD on Wednesday, January 21, 2004 (05:59:46) (652 reads) 8 comments |
Chapter Ten - Part 3
Neymartain knew that certain agents would be getting rich as soon as word came that the royal heir would be spending time in Quershallivat. Still, the duke believed that the cost for copies of certain pieces of information were basically without price. He had to dicker for each scrap of info only because his wealth was not limitless, and because he truly never knew the worth of certain documents until he had time to examine them.
This letter he considered to be priceless. The informant who brought the copy only thought it to be a simple missive, so did not demand a large price. It was just a normal routine letter from son to parents, but the circumstances present in both the royal castle and that of the viscounty made the wording drastically revealing. Poyrastiosh stated in the letter that he was greatly pleased that Keir Thyyellinth forced him to go. The royal heir also stated that he was learning immensely from the viscount. If the informant only understood what lay behind those words, he would have greatly multiplied his price.
Events start to develop as our heroes gain more clues about their new world.
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New official campaign setting coming|
Posted by Atlan on Friday, January 16, 2004 (18:48:50) (785 reads) 8 comments |
In July WotC will publish a new campaign setting with the name EBERRON.
Now they have launched an Official homepage for this setting.
There you can find for download a short booklet about the mood of the setting - which looks really interesting - and each month there will be a preview on aspects of the setting.
Just this week a new preview about the organisations has been posted.
To find this home page go here:
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Tales by TerishD : Loss of a Name: 10B|
Posted by TerishD on Friday, January 16, 2004 (05:54:24) (682 reads) 7 comments |
Chapter Ten - Part 2
A cry of surprise suddenly sounded from the camp. Stephen quickly started running. Oliver was not so responsive, but passed her. The two moved out of the trees to see Oggelly skooching and rolling in the grass. Both understood that the half-elf was not hurt, only being difficult to target.
"Stop right there!" It was a human male voice somewhere in the trees past Oggelly.
"Like hell I will." Stephen breathed as she continued to advance.
An emotion charged episode where a number of characters have their beliefs tested.
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Posted by CirJohn on Tuesday, January 13, 2004 (10:26:27) (3993 reads) 4 comments |
Crusaders are often the holy warriors of deities of war. They take it upon themselves to join battle with the enemies of their faith. Sometimes a crusader may do so alone or with a small group of his fellows, but more often a crusader will gather a force of the faithful to lead into battle. Crusaders are best known for their ability to travel quickly and for the divine power they are given. It is said that a powerful band of crusaders may cross a sprawling empire to join combat with an envading host in a matter of days. Upon joining battle, crusaders are known to repulse vastly larger forces by employing greater mobility and divine grace.
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